AI Insights · Timothy · September 2025
Top Vikings Games on Android in Norway: Q3 2025 Performance
Explore the performance trends of the top Vikings games on Android in Norway for Q3 2025, highlighting revenue, downloads, and active user statistics.
In the third quarter of 2025, the performance of the top Vikings-themed games on Android in Norway showed varied trends in revenue, downloads, and active users, according to Sensor Tower data.
Viking Rise from IGG.COM saw a peak in weekly revenue at approximately $3K in early July before experiencing fluctuations, closing the quarter at around $2.6K. Weekly downloads demonstrated an upward trajectory, starting from 49 and reaching a high of 103 in mid-September. Active users initially decreased but showed recovery towards the end of the quarter, peaking at 1.4K.
Vikings: War of Clans PvP by Plarium LLC maintained a steady revenue stream, with a notable increase to about $2.4K in late September. Downloads remained modest, with a gradual increase from 8 to 38 by mid-September. Active users showed a similar trend, ending the quarter with around 30.
Vikingard from Orienjoy International displayed diverse revenue patterns, peaking at $1.1K in early September. Downloads were relatively stable, with a slight increase towards the end of the quarter. Active users fluctuated, peaking at 44 in early September.
Bad North: Jotunn Edition by Raw Fury showed consistent revenue growth, culminating at $51 in late September. Downloads remained low but stable, with a slight increase towards the end of the quarter. Active users followed a similar pattern, peaking at 27.
Viking Clan: Ragnarok from Kano Games had minimal revenue activity, with a peak at $74 in early July, followed by periods of inactivity and a closing surge to $52. There were no notable download figures for the quarter.
For further insights and detailed data, visit Sensor Tower's platform.